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yellow head joe S-C-U BASIC Level 7 BPM 187 Notes 513 1 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 2 口口口③ |----| 口口②③ |----| ③①口口 |①-②-| ③口口口 |--③-| 3 口口口口 |--①-| ⑤口口口 |②-③-| 口口③④ |④---| 口口①② |--⑤-| 4 ②③口⑥ |①-②-| 口①⑤⑥ |③---| ⑥④口口 |④-⑤-| ⑥口口口 |--⑥-| 5 ④⑤口口 |--①②| 口⑥口口 |③-④-| 口口口③ |⑤-⑥-| ⑧①⑦② |--⑦⑧| 6 口口口口 |①-②-| 口口口口 |③-④-| ①口④③ 口口口② 口口口⑦ 口口⑥⑦ ⑦⑤口口 |⑤-⑥-| ⑦口口口 |--⑦-| 7 口口口口 |--①-| ⑤口口口 |②-③-| 口口③④ |④---| 口口①② |--⑤-| 8 ②③口⑥ |①-②-| 口①⑤⑥ |③---| ⑥④口口 |④-⑤-| ⑥口口口 |--⑥-| 9 ④⑤口口 |--①②| 口⑥口口 |③-④-| 口口口③ |⑤-⑥-| ⑧①⑦② |--⑦⑧| 10 口口口口 |①-②-| 口口⑥口 |③-④-| ①⑤④③ |⑤-⑥-| 口口口② |----| 11 口④口口 |-①--| 口口口② |②--③| ③口⑤口 |--④-| 口口①口 |-⑤--| 12 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 13 口④口口 |-①--| 口口口② |②--③| ③口⑤口 |--④-| 口口①口 |-⑤--| 14 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 15 口口②口 |-①--| ④口口口 |②--③| 口口⑤① |--④-| 口③口口 |-⑤--| 16 口口②口 |①--②| ④⑥口口 |--③-| 口口⑤① |-④--| 口③口口 |⑤-⑥-| 17 口②③口 |-①--| ④口⑤① |②--③| ②口口③ |--④-| 口④①⑤ |-⑤--| 18 ①④④② |①--②| ⑥③口口 |--③-| 口①②口 |-④--| ③口口⑤ |⑤-⑥-| 19 口④口口 |-①--| 口口口② |②--③| ③口⑤口 |--④-| 口口①口 |-⑤--| 20 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 21 口④口口 |-①--| 口口口② |②--③| ③口⑤口 |--④-| 口口①口 |-⑤--| 22 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 23 口口②口 |-①--| ④口口口 |②--③| 口口⑤① |--④-| 口③口口 |-⑤--| 24 口口②口 |①--②| ④⑥口口 |--③-| 口口⑤① |-④--| 口③口口 |⑤-⑥-| 25 口②③口 |-①--| ④口⑤① |②--③| ②口口③ |--④-| 口④①⑤ |-⑤--| 26 ①④④② |①--②| ⑥③口口 |--③-| 口①②口 |-④--| ③口口⑤ |⑤-⑥-| 27 口口口⑤ |①-②-| ⑦口口④ |③-④-| ⑥口②③ |⑤---| 口口①口 |⑥-⑦-| 28 口⑤口④ |--①-| 口⑦⑥③ |②-③-| 口口②口 |④-⑤-| 口口①口 |⑥-⑦-| 29 ⑤口①⑦ |①-②-| 口口口⑥ |③-④-| 口②④口 |--⑤-| 口口③口 |⑥-⑦-| 30 口③⑤口 |①-②-| ①⑥④口 |--③-| 口口口② |④-⑤-| 口口口⑦ |⑥-⑦-| 31 口口口⑤ |①-②-| ⑦口口④ |③-④-| ⑥口②③ |⑤---| 口口①口 |⑥-⑦-| 32 口口口④ |--①-| 口口⑦③ |②-③-| 口⑥②口 |④-⑤-| 口⑤①口 |⑥-⑦-| 33 ①口口口 |①--②| 口口口口 |--③-| 口口口口 ③口口② ⑥口口⑤ 口口口口 口口④口 |④--⑤| 口口口口 |--⑥-| 34 口④⑤口 |①--②| 口⑥①口 |--③-| 口口口口 |④-⑤-| ②口口③ |⑥---| 35 口口口⑤ |①-②-| ⑦口口④ |③-④-| ⑥口②③ |⑤---| 口口①口 |⑥-⑦-| 36 口⑤口④ |--①-| 口⑥口③ |②-③-| 口⑦②口 |④-⑤-| 口口①口 |⑥-⑦-| 37 ①口⑤⑥ |①-②-| ②口口⑦ |③-④-| ③口口口 |--⑤-| ④口口口 |⑥-⑦-| 38 ④③口口 |①-②-| ⑤口口口 |--③-| ⑥口口① |④-⑤-| ⑦口口② |⑥-⑦-| 39 口⑥⑦⑤ |①-②-| 口口口④ |③-④-| 口口②③ |⑤---| 口口①口 |⑥-⑦-| 40 ⑧⑧口口 |①-②-| ⑥⑥口口 |③-④-| ④④⑤⑦ |⑤-⑥-| ②②③① |⑦-⑧-| 41 口口口口 |①-②-| ④④①① |--③-| 口⑤⑤口 |--④-| ③③②② |--⑤-| 42 ①口口② |--①-| 口④⑤③ |②---| ①口口② |--③-| 口口口口 |④-⑤-| 43 ①②③口 |①--②| 口口口口 |--③-| ④⑥⑤口 |--④-| 口口口口 |⑤-⑥-| 44 口口口口 |①--②| 口⑤⑥④ |--③-| 口口口口 |--④-| 口③②① |⑤-⑥-| 45 ①口⑥② |①--②| ⑤口口口 |--③-| 口口④口 |--④-| ③口口口 |⑤-⑥-| 46 口口口口 |①-②-| 口⑧口⑥ |③-④-| ⑦④⑤② |⑤-⑥-| ③口①口 |⑦-⑧-| 47 ①②③口 |①--②| 口口口口 |--③-| ④⑥⑤口 |--④-| 口口口口 |⑤-⑥-| 48 口口口口 |①--②| 口⑤⑥④ |--③-| 口口口口 |--④-| 口③②① |⑤-⑥-| 49 ①⑥⑤② |①--②| ⑥口口⑤ |--③-| 口口口口 |-④--| ④口口③ |⑤--⑥| 50 口口口口 |--①-| 口④⑤③ |-②--| ①口口② |--③-| 口①②口 |④-⑤-| 51 ①②③口 |①--②| 口口口口 |--③-| ④⑥⑤口 |--④-| 口口口口 |⑤-⑥-| 52 口口口口 |①--②| 口⑤⑥④ |--③-| 口口口口 |--④-| 口③②① |⑤-⑥-| 53 ①口⑥② |①--②| ⑤口口口 |--③-| 口口④口 |--④-| ③口口口 |⑤-⑥-| 54 口口口口 |①-②-| 口⑧口⑥ |③-④-| ⑦④⑤② |⑤-⑥-| ③口①口 |⑦-⑧-| 55 口①②③ |①--②| 口口口口 |--③-| 口⑥口口 |--④-| 口⑤④口 |⑤-⑥-| 56 口①②③ |①--②| 口口口口 |--③-| 口⑥口口 |--④-| 口⑤④口 |⑤-⑥-| 57 口①口② |①--②| ③口④口 |--③-| 口⑤口⑥ |-④--| 口口口口 |⑤--⑥| 58 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 59 口⑤口口 |①②--| 口口①③ |③--④| ④①⑥口 |--⑤-| 口口②口 |-⑥--| 60 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 61 口⑤口口 |①②--| 口口①③ |③--④| ④①⑥口 |--⑤-| 口口②口 |-⑥--| 62 口④口口 |①--②| 口⑥①② |--③-| ③①⑤口 |-④--| 口口①口 |⑤-⑥-| 63 口口③口 |①②--| ⑤口①口 |③--④| 口①⑥② |--⑤-| 口④口口 |-⑥--| 64 口口②口 |①--②| ④⑥口口 |--③-| 口口⑤① |-④--| 口③口口 |⑤-⑥-| 65 口②③口 |-①--| ④口⑤① |②--③| ②口口③ |--④-| 口④①⑤ |-⑤--| 66 ①④④② |①--②| ⑥③口口 |--③-| 口①②口 |-④--| ③口口⑤ |⑤-⑥-| 67 口⑤口口 |①②--| 口口①③ |③--④| ④①⑥口 |--⑤-| 口口②口 |-⑥--| 68 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 69 口⑤口口 |①②--| 口口①③ |③--④| ④①⑥口 |--⑤-| 口口②口 |-⑥--| 70 口④口口 |①--②| 口⑥口② |--③-| ③口⑤口 |-④--| 口口①口 |⑤-⑥-| 71 口口③口 |①②--| ⑤口①口 |③--④| 口①⑥② |--⑤-| 口④口口 |-⑥--| 72 口口②口 |①--②| ④⑥①口 |--③-| 口①⑤① |-④--| 口③口口 |⑤-⑥-| 73 口②③口 |-①--| ④口⑤① |②--③| ②口口③ |--④-| 口④①⑤ |-⑤--| 74 ①口口② |①--②| 口③口口 |--③-| 口①②口 ③口口口 ⑥④④口 ⑥口口⑤ ⑥口口⑤ |-④--| 口口口⑤ |⑤-⑥-| 不确定度 0
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ui_music_volume|Music Volume ui_sound_volume|Sound Volume ui_mouse_sensitivity|Mouse Sensitivity ui_invert_mouse_y_axis|Invert Mouse Y Axis ui_enabled|Enabled ui_disabled|Disabled ui_damage_to_player|Damage to Player ui_reduced_to_1_over_4_easiest|Reduced to 1/4 (Easiest) ui_reduced_to_1_over_2_easy|Reduced to 1/2 (Easy) ui_damage_to_friends|Damage to Friends ui_reduced_to_1_over_2_easiest|Reduced to 1/2 (Easiest) ui_reduced_to_3_over_4_easy|Reduced to 3/4 (Easy) ui_normal|Normal ui_combat_ai|Combat AI ui_combat_speed|Movement and Combat Speed ui_good|Good ui_average_caps|Average ui_poor|Poor ui_faster|Faster ui_slower|Slower ui_control_block_direction|Control Block Direction ui_automatic_recommended|Automatic ui_manual_easy|Manual (Easy) ui_manual_hard|Manual (Hard) ui_by_mouse_movement|By mouse movement ui_control_attack_direction|Control Attack Direction ui_lance_control|Lance Control ui_by_relative_enemy_position|By relative enemy position ui_by_inverse_mouse_movement|By inverse mouse movement ui_battle_size|Battle Size (impact on performance) ui_show_attack_direction|Show Attack Direction ui_show_targeting_reticule|Show Targeting Reticle ui_show_names_of_friendly_troops|Show Banners on Friendly Troops ui_report_damage|Report Damage ui_report_shot_difficulty|Report Shot Difficulty ui_difficulty_rating_percentage|Difficulty Rating = %d%% ui_controls|Controls ui_video_options|Video Options ui_done|Done ui_factions|Factions ui_item_itemname|Item - %s ui_prop_propname|Prop - %s ui_unknown_unknownname|Unknown - %s ui_entry_point_entrypointname|Entry Point %d ui_passage_menu_item_passagename|Passage (menu item %d) ui_plant_plantname|Plant - %s ui_export_file_for_character_playername_already_exists_overwrite_it|Export file for character %s already exists. Overwrite it? ui_yes|Yes ui_no|No ui_set_save_file_name|Enter a name for this save-game ui_enter_new_name|Enter a new name ui_export_character|Export Character ui_import_character|Import Character ui_character_playername_exported_successfully|Character %s exported successfully. ui_character_playername_imported_successfully|Character %s imported successfully. ui_unable_to_open_import_file|Unable to open import file. ui_are_you_sure_you_want_to_import_the_character|Are you sure you want to import the character? ui_unable_to_find_character_import_file|Unable to find character import file. ui_mount_and_blade_is_running_in_trial_mode_please_buy_the_game_for_importing_a_character|Mount Blade is running in trial mode. Please buy the game for importing a character. ui_change_skin|Skin ui_change_hair|Hair ui_change_hair_color|Hair Color ui_change_beard|Beard ui_tutorial|Tutorial ui_tutorial_face_generator|Adjust your character's face using the buttons and the sliders. To rotate the head, click on it and drag the mouse. ui_restore|Load ui_cancel|Cancel ui_delete|Delete ui_confirm_delete_game|Are you sure you want to delete this game? ui_error_removing_file|Error removing file... ui_day_datedisplay|Day %d (%d %d%d) ui_reset_changes|Reset Changes ui_weapon_proficiencies|Proficiencies ui_skills|Skills ui_attributes|Attributes ui_enter_name_here|*Enter Name Here* ui_edit_face|Click to edit face ui_statistics|Statistics ui_next|Next ui_prev|Prev ui_learn|Learn ui_question_saving_policy|What will the game's saving policy be? ui_saving_policy_realistic|Realistic! No quitting without saving! ui_saving_policy_nonrealistic|Allow me to quit without saving. ui_tutorial_character_generation|Now enter your name and distribute your attribute, skill and weapon points. You can click on various elements on the screen to learn how each one will affect your character. ui_str|STR ui_agi|AGI ui_int|INT ui_cha|CHA ui_at_learning_limit|(At learning limit) ui_not_enough_skill_points_to_learn|(Not enough skill points to learn) ui_strength|strength ui_agility|agility ui_intelligence|intelligence ui_charisma|charisma ui_not_enough_attributetype_to_learn_this_skill| ui_explanation_one_handed_weapon|Covers usage of one handed swords, axes and blunt weapons. ui_explanation_two_handed_weapon|Covers usage of two handed swords, great axes and mauls. ui_explanation_polearm|Covers usage of pole weapons like spears, lances, staffs, etc. ui_explanation_archery|Covers usage of bows. ui_explanation_crossbow|Covers usage of crossbows. ui_explanation_throwing|Covers usage of thrown weapons like javelins, darts, stones etc. ui_explanation_firearms|Covers usage of slings. ui_explanation_strength|Strength Every point adds +1 to hit points. The following skills cannot be developed beyond 1/2 of Strength Ironflesh, Power Strike, Power Throw, Power Draw, and Inventory Management. Every 5 levels, you get an extra point to add to attributes like this. ui_explanation_agility|Agility Each point gives five weapon points and slightly increases movement speed. The following skills cannot be developed beyond 1/2 of Agility Weapon Master, Spotting, Athletics, Riding, Path Finding, and Looting. Every 5 levels, you get an extra point to add to attributes like this. ui_explanation_intelligence|Intelligence Every point to intelligence immediately gives one extra skill point. The following skills cannot be developed beyond 1/2 of Intelligence Trainer, Tracking, Tactics, Wound Treatment, Surgery, First Aid, Engineer, Navigation, and Weapon Maintenance. Every 5 levels, you get an extra point to add to attributes like this. ui_explanation_charisma|Charisma Affects dialogues, seduction, and how others see you. Each point increases your party size limit by +1. The following skills cannot be developed beyond 1/2 of Charisma Sea King, Leadership, Persuasion, Trade. Every 5 levels, you get an extra point to add to attributes like this. ui_level|Level %d ui_xp|Experience %d ui_next_level_at|Next level at %d ui_health_player|Health %d/%d ui_health|Health %d ui_attribute_points|Attribute points %d ui_skill_points|Skill points %d ui_weapon_points|Weapon points %d ui_mission_losses_none| none. ui_mission_losses_wounded|wounded ui_mission_losses_killed|killed ui_party_losses|%s %d wounded --- %d killed of %d. ui_casualties_sustained|Casualties sustained ui_advantage_change|Advantage change = %c%d ui_overall_battle_casualties|Overall battle causalties ui_advantage_outnumbered| You are hopelessly outnumbered. ui_advantage_major_disadvantage| You have a major disadvantage. ui_advantage_slight_disadvantage| You are slightly disadvantaged. ui_advantage_balanced| The situation is balanced. ui_advantage_fair_advantage| You have a fair advantage for winning. ui_advantage_greatly_favored| The odds of battle favor you greatly. ui_tactical_advantage|Tactical advantage %d (%s) ui_order_group|Order group ui_question_save_changes|You have made changes to the objects. Do you want to save changes? ui_yes_save|Yes, save ui_no_discard_changes|No, discard changes ui_everyone_control|Everyone! ui_everyone_around_control|Nearby Soldiers! ui_others_control|Others! ui_question_give_up_fight|Give up the fight? ui_give_up|Give up ui_keep_fighting|Keep fighting ui_question_leave_area|Leave Area ui_cant_retreat_there_are_enemies_nearby|Can't retreat. There are enemies nearby! ui_question_retreat_battle|Retreat battle? ui_retreated_battle|%s has been routed. ui_retreated_battle|%s has fled from the battlefield. ui_retreat|Retreat ui_talk|Talk ui_duel|Duel ui_mount|Mount ui_riding_skill_not_adequate_to_mount|(Riding skill not adequate to mount) ui_dismount|Dismount ui_exit|Exit ui_door_to|Door to ui_open|Open ui_equip|Equip ui_baggage|Baggage ui_access_inventory|Access inventory ui_chest|Chest ui_passage|Passage ui_go|Go ui_retreat_battle|Retreat Battle ui_leave_area|Leave Area ui_reports|Reports ui_camp|Camp ui_terrain|Terrain ui_quests|Notes ui_inventory|Inventory ui_character|Character ui_party|Army ui_paused|Paused ui_click_left_button_to_cancel_wait|Waiting... (Left click to return) ui_midnight|Midnight ui_late_night|Late night ui_dawn|Dawn ui_early_morning|Early morning ui_morning|Morning ui_noon|Noon ui_afternoon|Afternoon ui_late_afternoon|Late afternoon ui_dusk|Dusk ui_evening|Evening ui_midnight|Midnight ui_level_limit_reached|Level Limit Reached! ui_explanation_level_limit|Hail Adventurer, Mount Blade has not been activated yet and is running in trial mode. In this mode, the game is limited to Level 8. In order to continue playing, please restart the game and activate it with your 16-digit serial key which is included in your boxed copy. After activating, you can continue playing right from here. Now, Mount Blade will save your game and exit. ui_time_limit_reached|Time Limit Reached! ui_explanation_time_limit|Hail Adventurer, Mount Blade has not been activated yet and is running in trial mode. In this mode, the game is limited to 30 game days. In oder to continue playing, please restart the game and activate it with your 16-digit serial key which is included in your boxed copy. After activating, you can continue playing right from here. Now, Mount Blade will save your game and exit. ui_target_lost|Target lost ui_waiting|Waiting. ui_travelling_to|Travelling to ui_following|Following ui_accompanying|Accompanying ui_running_from|Running from ui_patrolling|Patrolling ui_patrolling_around|Patrolling around ui_holding|Holding ui_travelling|Travelling ui_fighting_against|Fighting against ui_speed_equals|Speed = %2.1f ui_defenders|Garrison ui_prisoners|Prisoners ui_1_hour|1 hour ui_n_hours|%d hours ui_between_hours|%d - %d hours ui_combatants|Combatants %d ui_party_size|Party size %d ui_party_size_between|Party size %d - %d ui_merchant|Merchant ui_return|Return ui_no_cost|No cost ui_rename|Rename ui_use|Use ui_destroy|Destroy ui_destructible_target|Destructible target ui_tutorial_inventory|This is the trade screen. Hold down control key while clicking on an item to quickly purchase or sell it. ui_head_armor|Head Armor %d ui_body_armor|Body Armor %d ui_leg_armor|Leg Armor %d ui_encumbrance|Encumbrance %2.1f ui_you_dont_have_value|You don't have %s. ui_merchant_cant_afford_value|%s I can't afford %s. I have only %s. ui_merchant_pay_whatever|Allright, just pay whatever you can. ui_merchant_think_of_something_else|Hmm. Let us think of something else. ui_dumping_value_items|%d items will be permanently lost, are you sure? ui_dumping_value_item|One item will be permanently lost, are you sure? ui_question_slaughter_food_and_eat|Slaughter this %s and eat it? ui_money_value|Money %s ui_dump|Discard ui_outfit|Outfit ui_arms|Arms ui_horse|Horse ui_food|Food ui_reclaim_your_sold_goods|Reclaim your sold goods before buying that! ui_return_your_bought_goods|Return your bought goods before selling that! ui_polearm_no_shield|Polearm (No shield) ui_polearm|Polearm ui_two_handed|Two-handed ui_two_handed_one_handed|Two-handed/One-handed ui_one_handed|One-handed ui_return_price|Return price %d ui_sell_price|Sell price %d ui_reclaim_price|Reclaim price %d ui_buying_price|Buying price %d ui_default_item|Default item ui_buying_price_free|Buying price Free ui_weight|Weight %2.1f ui_plus_value_to_head_armor|+%d to head armor ui_plus_value_to_body_armor|+%d to body armor ui_plus_value_to_leg_armor|+%d to leg armor ui_swing|Swing %d%s ui_damage|Damage %d%s ui_thrust|Thrust %d%s ui_accuracy|Accuracy %d ui_speed_rating|Speed rating %d ui_value_to_damage|%c%d to damage ui_value_to_morale|+%1.1f to party morale ui_resistance|Resistance %d ui_size|Size %d ui_weapon_reach|Weapon reach %d ui_armor|Armor %d ui_speed|Speed %d ui_maneuver|Maneuver %d ui_charge|Charge %d ui_hit_points|Hit Points %d/%d ui_requires_value_difficulty|Requires %s %d ui_bonus_against_shields|Bonus against shields ui_cant_be_used_to_block|Can't be used to block ui_troop_cant_use_item|%s I can't use that item! ui_notification_riding_skill_not_enough|Your riding skill is not high enough to mount this horse. ui_notification_requirements_not_met|You don't have the required skills or attributes for this weapon. ui_notification_payment_value|You must pay %s. ui_notification_payment_receive_value|You will receive %s. ui_one_handed_weapons|One Handed Weapons ui_two_handed_weapons|Two Handed Weapons ui_polearms|Polearms ui_archery|Archery ui_crossbows|Crossbows ui_throwing|Throwing ui_firearms|Slings ui_reset|Reset ui_release_one|Release one ui_move_up|Move Up ui_move_down| Move Down ui_upgrade_one|Upgrade one ui_party_skills|Party Skills ui_morale|Morale %s ui_terrible|Terrible ui_very_low|Very low ui_low|Low ui_below_average|Below average ui_average|Average ui_above_average|Above average ui_high|High ui_very_high|Very high ui_excellent|Excellent ui_starving|Starving! %d%% ui_weekly_cost_value|Weekly cost %s ui_company|Company %d / %d ui_prisoners_equal_value|Prisoners %d / %d ui_choose_prisoners|Choose Prisoners ui_choose_companions|Choose Companions ui_rescued_prisoners|Rescued Prisoners ui_captured_enemies|Captured Enemies ui_disband|Disband ui_take_prisoner|Take prisoner ui_take_back|Take back ui_give|Give ui_take|Take ui_sell|Sell ui_hire|Hire ui_notification_cant_hire|(Can't hire not enough money) ui_uncapture|Release ui_capture|Capture ui_party_capcity_reached|(Party capacity reached) ui_all| all ui_joining_cost_weekly_wage|Joining cost %d, Weekly wage %d ui_weekly_wage|Weekly wage %d peningas ui_price|Price %d ui_number_ready_to_upgrade|%d ready to be upgraded. ui_upgrade_to_value| Upgrade to %s (%dp) ui_notification_no_slot_for_upgrade|No slot for upgrading to %s! ui_shield_broken|Shield broken. ui_shield_cracked|Shield cracked. ui_shield_deformed|Shield broken. ui_you_hit_a_friendly_troop|You hit a friendly troop! ui_hit_shield_on_back|Hit shield on back! ui_delivered_couched_lance_damage|Delivered couched lance damage! ui_received_couched_lance_damage|Received couched lance damage! ui_speed_bonus_plus|Speed bonus +%d%% ui_speed_bonus|Speed bonus %d%% ui_cant_reload_this_weapon_on_horseback|Can't reload this weapon on horseback. ui_no_more_bolts|No more projectiles... ui_you_are_not_carrying_any_bolts|You are not carrying any projectiles. ui_no_more_arrows|No more arrows... ui_you_are_not_carrying_any_arrows|You are not carrying any arrows. ui_head_shot|Head shot! ui_delivered_number_damage|Delivered %d damage. ui_delivered_number_damage_to_horse|Delivered %d damage to horse. ui_horse_charged_for_number_damage|Horse charged for %d damage. ui_received_number_damage|Received %d damage. ui_horse_received_number_damage|Horse received %d damage. ui_value_killed_teammate|%s has killed a teammate! ui_horse_fell_dead|Horse fell dead... ui_horse_crippled|Horse crippled... ui_shot_difficulty|Shot difficulty %2.1f ui_you_have_improved_your_proficiency_in_value_to_number|You have improved your proficiency in %s to %d. ui_your_proficiency_in_value_has_improved_by_number_to_number|Your proficiency in %s has improved by +%d to %d. ui_value_killed_by_value|%s killed by %s. ui_value_fell_dead|%s fell dead. ui_value_knocked_unconscious_by_value|%s knocked unconscious by %s. ui_value_fell_unconscious|%s fell unconscious. ui_troop_routed|%s has been routed. ui_troop_panicked|%s has panicked. ui_troop_fled|%s has fled the battle. ui_you_got_number_experience|You got %d experience. ui_you_have_advanced_to_level_number|You have advanced to level %d. ui_value_has_advanced_to_level_number|%s has advanced to level %d. ui_you_got_value|You got %s. ui_new_quest_taken|New quest taken %s. ui_quest_completed_value|Quest completed %s. ui_quest_succeeded_value|Quest succeeded %s. ui_quest_failed_value|Quest failed %s. ui_quest_concluded_value|Quest concluded %s. ui_quest_cancelled_value|Quest cancelled %s. ui_lost_value| (Lost %s) ui_items_lost| (Items lost ui_party_has_nothing_to_eat|Party has nothing to eat! ui_days_training_is_complete|Day's training is complete... ui_total_experience_gained_through_training_number|Total experience gained through training %d ui_some_soldiers_are_ready_to_upgrade|Some soldiers are ready to upgrade. ui_number_of_companions_exceeds_leadership_limit| Number of companions exceeds leadership limit. ui_number_of_prisoners_exceeds_prisoner_management_limit| Number of prisoners exceeds prisoner management limit. ui_party_morale_is_low| Party morale is low! ui_and_one_space| and ui_has_deserted_the_party| has deserted the party. ui_have_deserted_the_party| have deserted the party. ui_weekly_report|Weekly report ui_shared_number_experience_within_party|Shared %d experience within party. ui_got_item_value|Got item %s. ui_game_saved_successfully|Game saved successfully. ui_autosaving|Autosaving... ui_quick_saving|Quick-saving... ui_cant_quick_save|Can't Quick-save during battle... ui_screenshot_taken_to_value|Screenshot is saved to %s ui_screenshot_failed|Can't save screenshot. ui_value_joined_your_party|%s joined your party. ui_value_joined_party_as_prisoner|%s joined party as prisoner. ui_value_has_joined_party|%s has joined party. ui_value_has_been_taken_prisoner|%s has been taken prisoner. ui_value_left_the_party|%s left the party. ui_number_values_left_the_party|%d %s(s) left the party. ui_number_value_left_the_party|%d %s left the party. ui_your_relations_with_value_has_improved_from_number_to_number|Your relations with %s has improved from %d to %d. ui_your_relations_with_value_has_deteriorated_from_number_to_number|Your relations with %s has deteriorated from %d to %d. ui_you_lost_value|You lost %s. ui_lost_item_value|Lost item %s. ui_got_number_value|Got %d %s. ui_lost_number_value|Lost %d %s. ui_set_default_keys|Set default keys ui_undo_changes|Undo changes ui_press_a_key|Press a key ui_return_to_game|Return to Game ui_options|Options ui_save_and_exit|Save Exit ui_save|Save ui_save_as|Save As ui_quit_without_saving|Quit without Saving ui_empty_slot|Empty Slot ui_game_saved|Game saved... ui_confirm_overwrite|Savegame for %s will be overwritten. Are you sure? ui_dynamic_lighting|Dynamic Lighting ui_character_shadows|Character Shadows ui_grass_density|Grass Density ui_environment_shadows|Environment Shadows ui_realistic_shadows_on_plants|Realistic Shadows on Plants ui_particle_systems|Particle Systems ui_gamma|Monitor Gamma ui_character_detail|Character Detail ui_character_shadow_detail|Character Shadow Detail ui_blood_stains|Blood Stains ui_on|On ui_off|Off ui_near_player_only|Near player only ui_default|Default ui_3d_grass|3D Grass ui_number_of_ragdolls|Number of Rag Dolls ui_number_of_corpses|Number of Corpses ui_unlimited|Unlimited ui_anisotropic_filtering|Anisotropic Filtering ui_fast_water_reflection|Fast Water Reflections ui_maximum_framerate|Max. Frame-rate ui_show_framerate|Show Frame-rate ui_estimated_performance|Estimated Performance %d%% ui_change_graphics_settings_explanation|Some changes you have made will take effect when you enter a new area. ui_start_tutorial|Play Tutorial ui_start_a_new_game|Start a New Game ui_restore_a_saved_game|Load Game ui_exit_to_windows|Exit ui_credits|Credits ui_version_value|v%s ui_active_quests|Active Quests ui_finished_quests|Finished Quests ui_given_on_date|Given on %s ui_days_since_given|Days since given %d ui_quest_progression_number|Quest progression %d%% ui_too_many_quests|Too many quests ui_ok|OK ui_move_forward|Move Forward ui_move_backward|Move Backward ui_move_left|Move Left ui_move_right|Move Right ui_action|Action ui_jump|Jump ui_attack|Attack ui_parry_then_attack|Counter Attack ui_defend|Defend ui_kick|Kick ui_equip_weapon_1|Equip Item 1 ui_equip_weapon_2|Equip Item 2 ui_equip_weapon_3|Equip Item 3 ui_equip_weapon_4|Equip Item 4 ui_equip_next_weapon|Equip Next Weapon ui_equip_next_shield|Equip Next Shield ui_sheath_weapon|Sheath Weapon ui_character_window|Character Window ui_inventory_window|Inventory Window ui_party_window|Party Window ui_quests_window|Quests Window ui_game_log_window|Game Log Window ui_leave_location_retreat|Leave Location/Retreat ui_zoom|Zoom ui_view_outfit|View Outfit ui_toggle_first_person_view|Toggle First Person View ui_view_orders|View Orders ui_quick_save|Quick Save ui_no_key_assigned|No key assigned ui_new_enemies_have_arrived|New enemies have arrived. ui_reinforcements_have_arrived|Reinforcements have arrived. ui_report_casualties|Report Casualties ui_report_experience|Report Experience ui_current_level_value|Current Level %d ui_base_attribute_value|Base Attribute %s ui_battle_controls|Battle Controls ui_map_controls|Map Controls ui_general_controls|General Controls ui_zoom_in|Zoom In ui_zoom_out|Zoom Out ui_wait|Wait ui_take_screenshot|Take Screenshot ui_randomize|Randomize ui_hint|Lore ui_press_left_mouse_button_to_continue|Press left mouse button to continue... ui_loot|Loot ui_chest|Chest ui_cut_short|c ui_pierce_short|p ui_blunt_short|b ui_battle|Battle ui_siege|Siege ui_troops|Troops ui_loading_module_info_file|Loading Module Info File... ui_processing_ini_file|Processing INI File... ui_loading_music|Loading Music... ui_loading_data|Loading Data... ui_loading_setting_data|Loading Setting Data... ui_loading_textures|Loading Textures... ui_finished|Finished. ui_creating_game|Creating Game... ui_loading_savegame_file|Loading Savegame File... ui_loading_map_file|Loading Map File... ui_initializing_map|Initializing Map... ui_launching_game|Launching Game... ui_capital_battle|BATTLE ui_capital_versus|--VERSUS-- ui_tracks|Tracks ui_battleground|Battleground ui_order_1|Select Order 1 ui_order_2|Select Order 2 ui_order_3|Select Order 3 ui_order_4|Select Order 4 ui_order_5|Select Order 5 ui_order_6|Select Order 6 ui_order_button_hold_this_position|Hold this position ui_order_button_follow_me|Follow me ui_order_button_charge|Charge ui_order_button_stand_ground|Stand ground ui_order_button_retreat|Retreat ui_order_button_advance|Advance ten paces ui_order_button_fall_back|Fall back ten paces ui_order_button_spread_out|Spread out ui_order_button_stand_closer|Stand closer ui_order_button_mount_horses|Mount horses ui_order_button_dismount|Dismount ui_order_button_hold_fire|Hold your fire ui_order_button_fire_at_will|Fire at will ui_order_button_use_blunt_weapons|Use only blunt weapons ui_order_button_use_any_weapon|Use weapons at will ui_order_button_movement_orders|Movement orders ui_order_button_formation_orders|Formation orders ui_order_button_fire_orders|Fire orders ui_follow_me_e_|%s, follow me! ui_charge_e_|%s, charge!!! ui_stand_ground_e_|%s, stand ground! ui_retreat_e_|%s, retreat! ui_mount_horses_e_|%s, mount horses! ui_dismount_e_|%s, dismount! ui_advance_e_|%s, advance ten paces! ui_fall_back_e_|%s, fall back ten paces! ui_stand_closer_e_|%s, stand closer! ui_spread_out_e_|%s, spread out! ui_use_blunt_weapons_e_|%s, use only blunt weapons! ui_use_any_weapon_e_|%s, use weapons at will! ui_hold_fire_e_|%s, hold your fire! ui_fire_at_will_e_|%s, fire at will! ui_hold_this_position_e_|%s, hold this position! ui_infantry|Infantry ui_archers|Archers ui_cavalry|Cavalry ui_companions|Companions ui_everyone_hear_me|Everyone, hear me! ui_everyone|Everyone ui_everyone_around_me|Nearby Soldiers ui_str_hear_me|%s, hear me! ui_str_and_str|%s and %s ui_str_comma_str|%s, %s ui_need_to_learn_prisoner_management|The number of prisoners is determined by the size of your army. ui_game_log|Game Log ui_recent_messages|Recent Messages ui_custom_battle|Custom Battle ui_player|Player ui_value_denars|%d peningas ui_back|Back ui_forward|Forward ui_display_on_map|Show On Map ui_info_pages|Game Concepts ui_troops2|Characters ui_locations|Locations ui_click_button_to_view_note|Click on a link to view the notes ui_this_page_contains_no_information|This page contains no information ui_other_pages_that_link_here|Other pages that link here ui_report_is_value_days_old| (Report is %d days old) ui_report_is_current| (Report is current) ui_button_party_member_healthy_total|%s (%d/%d) ui_button_party_member_total|%s (%d) ui_button_party_member_hero_percentage_wounded|%s (%d%% - Wounded) ui_button_party_member_hero_percentage|%s (%d%%) ui_percentage_value|%d%% ui_full|Full ui_quick|Quick ui_none|None ui_change|Change ui_how_to_change|How to change this? ui_change_directx_explanation|You can change the render method between DirectX 7 and DirectX 9 by clicking on the Configure button at the launch menu that comes up when you first start the game. ui_dropping_picking_up|Dropping %s; picking up %s. ui_dropping|Dropping %s. ui_picking_up|Picking up %s. ui_unable_to_take|Unable to take that. ui_age|Age ui_cannot_be_used_on_horseback|Cannot be used on horseback ui_enable_vertex_shaders2|Render Method ui_screen_size2|Screen Resolution ui_use_desktop_resolution2|Use Desktop Resolution ui_shadow_quality2|Shadow Quality ui_m_low2|Low ui_m_high2|High ui_m_ultra_high2|Ultra High ui_off2|Off ui_group_header|Class of troop ui_group_rename|Rename group ui_group_1|Infantry ui_group_2|Archers ui_group_3|Cavalry ui_group_4|Spearmen ui_group_5|Skirmishers ui_group_6|Horse Archers ui_group_7|Unnamed 1 ui_group_8|Unnamed 2 ui_group_9|Unnamed 3 ui_group_rename|Rename Group ui_group_close|Close ui_party_b_group_information|%s belongs to %s group ui_thrown_or_s|Thrown/%s ui_ranged_damage|Ranged %d%s ui_overall_quality|Overall Quality ui_shader_quality|Shader Quality ui_flora_lod_detail|Tree Detail ui_flora_degrade_distance|Tree Degrade Distance ui_antialiasing|AntiAliasing ui_use_depth_effects|Use Depth Effects ui_hdr_mode|HDR Mode ui_autoexpore|Auto-exposure ui_choose_profile|Choose Profile ui_create|Create ui_edit|Edit ui_join_game|Join a Game ui_host_game|Host a Game ui_custom|Custom ui_medium|Medium ui_male|Male ui_female|Female ui_gender|Choose Gender ui_edit_profile|Edit Profile ui_new_profile|New Profile ui_enter_username|Enter Username ui_invalid_username|Usernames may only contain letters, numbers or '_' character. ui_confirmation|Are you sure? ui_multiplayer|Multiplayer ui_server_name|Server ui_module_name|Module ui_game_type|Game Type ui_map_name|Map ui_ping|Ping ui_dedicated|Dedicated ui_number_of_players|Players ui_password_protected|Password ui_connect|Connect ui_local_area_network|Local Area Network ui_internet|Internet ui_favorites|Favorites ui_source|Source ui_server_password|Server Password ui_refresh|Refresh ui_start_search|Start Search ui_add_to_favorites|Add to Favorites ui_remove_from_favorites|Remove from Favorites ui_use_speedtree|Use Speedtree ui_use_instancing|Use Instancing ui_error|Error ui_error_server_full|Server is full. ui_error_server_full_for_non_private|Server is full for players without a private member password. ui_error_server_password_incorrect|Incorrect password. ui_error_incorrect_serial|Incorrect serial number. ui_error_incorrect_authorization_key|Incorrect authorization key. ui_error_banned_from_server|You are banned from this server. ui_error_username_taken|Your profile name is used by another player. ui_error_authentication_failed|Authentication failed. ui_unable_to_connect_to_server|Unable to connect to server. ui_connection_to_server_is_lost|Connection to server is lost. ui_kicked_from_server|Kicked from server. ui_switch_to_module_question|This server is running another module than the one you are currently running. Do you want Mount Blade to switch to this module? ui_download_module_question|This server is running a module that is not installed on your computer. Would you like to visit the download site for this module now? ui_download_mb_new_version_question|This server is running a newer version (%d.%d%d%d) of Mount Blade than the one you are currently running (%d.%d%d%d). Would you like to visit TaleWorlds download site now? ui_download_mb_old_version_question|This server is running an older version (%d.%d%d%d) of Mount Blade and than the one you are currently running (%d.%d%d%d). ui_download_module_new_version_question|This server is running a newer version (%d.%d%d%d) of the current module than the one you are running (%d.%d%d%d). Would you like to visit the download site for this module now? ui_download_module_old_version_question|This server is running an older version (%d.%d%d%d) of the current module than the one you are running (%d.%d%d%d). ui_authenticating_with_steam|Authenticating with Steam... ui_validating_serial_number|Validating serial number... ui_scanning_lan|Scanning local area network... ui_retrieving_servers|Retrieving server list... ui_shield_size2|Size %dx%d ui_click_to_view_notes|Click to view notes ui_retrieving_server_infos|Retrieving information from servers (%d)... ui_connecting_to_server|Connecting to server... ui_requesting_to_join_the_game|Requesting to join the game... ui_loading|Loading... ui_group_value_control|Group %d! ui_drop_weapon|Drop Weapon ui_multiplayer_message_all|Send Message to Everyone ui_multiplayer_message_team|Send Message to Team ui_command_line|Command Line ui_use_ranged_weapon_as_melee|Toggle Weapon Mode ui_send_message_all|Send Message to Everyone ui_send_message_team|Send Message to Team ui_select|Select ui_context_menu|Context Menu ui_round_starts_in_value_seconds|Round starts in %d seconds... ui_watching_value|Following %s ui_capital_spec|SPEC ui_capital_dead|DEAD ui_instancing_error1|Could not lock Instance Buffer (size %d), Disabled mesh-instancing (Error Code %d) ui_instancing_error2|Could not fit instanced objects, Disabled mesh-instancing ui_by_keyboard|By movement keys ui_combat_speed_slowest|Slowest ui_combat_speed_slower|Slower ui_combat_speed_normal|Normal ui_combat_speed_faster|Faster ui_combat_speed_fastest|Fastest ui_module_newer_than_application|The module you have selected requires a newer version of the game. ui_module_older_than_application|The module you have selected requires an older version of the game. ui_unbalanced|Unbalanced ui_can_crush_through_blocks|Can crush through blocks ui_turn_camera_with_horse|Turn Camera with Horse in First Person ui_widescreen_mode_on|Multiple Screen Mode Enabled ui_widescreen_mode_off|Multiple Screen Mode Disabled ui_notification_cant_upgrade|(Can't upgrade not enough money) ui_turn_never|Never ui_turn_ranged_only|Ranged only ui_turn_melee_only|Melee only ui_turn_always|Always ui_general_options|General Options ui_vac_enabled|Valve Anti Cheat Enabled ui_campaign_ai|Campaign AI ui_downloading_map|Downloading map (%d KB) ui_download_completed|Download completed. ui_server_filter|Server filter ui_has_players|Has players ui_is_not_full|Not full ui_is_password_free|No password ui_native_only|Native only ui_ping_limit|Ping limit ui_filter_info|%d games and %d players filtered ui_is_version_compatible|Compatible with version ui_ttnet_account|TTNET Oyun account ui_username|Username ui_password|Password ui_error_incorrect_username_or_password|Incorrect username or password ui_validating_account|Validating account... ui_plase_enter_your_serial_key|Please enter your serial key ui_texture_detail2|Texture Detail ui_antialiasing2|Antialiasing ui_troop_upgrades|Troop Tree ui_crouch|Crouch
https://w.atwiki.jp/starcraft2story/pages/115.html
ここを編集 このカテゴリーに表示される実績は全て "隠し" 実績。 01_Devoted%20Fan.jpgDevoted Fan [0] 01_Devoted%20Fan%20portrait%201.jpg01_Devoted%20Fan%20portrait%202.jpg01_Devoted%20Fan%20portrait%203.jpg01_Devoted%20Fan%20portrait%204.jpg 01_Devoted%20Fan%20decal%201.jpg01_Devoted%20Fan%20decal%202.jpg01_Devoted%20Fan%20decal%203.jpg Purchase StarCraft II Wings of Liberty Collector s Edition. スタークラフト2、コレクターズ エディションを購入せよ。 02_The%20Scenic%20Route.jpgThe Scenic Route [0] Destroy all Zerg structures in "The Devil s Playground" mission on Normal difficulty. ミッション 【The Devil s Playground】 難易度 "Normal" において、全てのザーグの建物を破壊せよ。 03_You%27ze%20So%20Crazy%21.jpgYou ze So Crazy! [0] Destroy all Protoss structures in the "Welcome to the Jungle" mission on Normal difficulty. ミッション 【Welcome to the Jungle】 難易度 "Normal" において、全てのプロトスの建物を破壊せよ。 04_Monster%20Mash.jpgMonster Mash [0] Use the A.R.E.S. to kill the Brutalisk in the "Piercing the Shroud" mission on Normal difficulty. ミッション 【Piercing the Shroud】 難易度 "Normal" において、ブルタリスクを A.R.E.S. を使用して倒せ。 ・A.R.E.S. はブルタリスクの部屋の少し前に登場する武装兵器。 ・ブルタリスクをA.R.E.S. の近くまで誘導してから、A.R.E.S. を起動すればよい。 05_Hot%20Shot.jpgHot Shot [0] Finish a Qualification Round with an undefeated record. 査定ラウンドを一度も負けることなく終わらせよ。 ・1v1, 2v2 などにおいてブロンズ、シルバーなどとランク付けされるまでの 5戦を、一度も負けずに終わらせよ。(全勝して査定を終わらせよ) ・すでに1v1, 2v2, 3v3, 4v4 の査定を終わらせてしまった人も、まだ査定を行っていない新たなフレンドとパーティを組んで査定を受ければチャンスはあります。 06_BlizzConqueror%202010.jpgBlizzConqueror 2010 [0] 06_BlizzConqueror%20portrait%201.jpg 06_BlizzConqueror%20decal%201.jpg06_BlizzConqueror%20decal%202.jpg Purchase tickets to BlizzCon 2010. BlizzCon 2010 のチケットを購入せよ。 06_Cataclysmic%20Devotion.jpgCataclysmic Devotion [0] 06_Cataclysmic%20Devotion%20portrait%201.jpg06_Cataclysmic%20Devotion%20portrait%202.jpg 06_Cataclysmic%20Devotion%20decal%201.jpg06_Cataclysmic%20Devotion%20decal%202.jpg Purchase the Collector s Edition of World of Warcraft Cataclysm. ワールド・オブ・ウォークラフト(カタクリズム)、コレクターズ エディションを購入せよ。 ここを編集
https://w.atwiki.jp/cosmos_memo/pages/213.html
yellow head joe S-C-U EXTREME Level 10 BPM 187 Notes 765 1 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 2 ③①②口 |----| 口口③口 |----| 口③口口 |①-②-| 口②①③ |--③-| 3 口口口④ |--①-| ②口口口 |②-③-| 口口口③ |④---| ①口口⑤ |--⑤-| 4 ③⑤④⑥ |①-②-| 口⑥口① |③---| ②口⑥口 |④-⑤-| ⑥④⑤口 |--⑥-| 5 ①口口⑦ |--①②| 口口口③ |③-④-| ⑥②⑧口 |⑤-⑥-| 口④口⑤ |--⑦⑧| 6 ⑦⑤⑥口 |①-②-| ①口⑦④ |③-④-| 口⑦口② |⑤-⑥-| ③⑥⑤⑦ |--⑦-| 7 口口口④ |--①-| ②口口口 |②-③-| 口口口③ |④---| ①口口⑤ |--⑤-| 8 ③⑤④⑥ |①-②-| 口⑥口① |③---| ②口⑥口 |④-⑤-| ⑥④⑤口 |--⑥-| 9 ①口口⑦ |--①②| 口口口③ |③-④-| ⑥②⑧口 |⑤-⑥-| 口④口⑤ |--⑦⑧| 10 口⑤⑥口 |①-②-| ①口口④ |③-④-| 口口口② |⑤-⑥-| ③⑥⑤口 |----| 11 口口口② |①②-③| ④口口⑥ |④-⑤⑥| 口口口① ③口口⑤ ⑦口⑧口 口口口口 口⑦口⑧ |--⑦-| 口口口口 |-⑧--| 12 口①口口 |①--②| 口②④③ |--③-| 口⑤①口 |-④--| ②④③⑥ |⑤-⑥-| 13 ⑥口口④ |①②-③| ②口口口 |④-⑤⑥| ⑤口口③ ①口口口 口口口口 口⑧口⑦ 口口口口 |--⑦-| ⑧口⑦口 |-⑧--| 14 ③④②口 |①--②| 口口①⑤ |--③-| ⑥③④② |-④--| 口①口口 |⑤-⑥-| 15 口⑦⑥口 |①②-③| ⑦④②口 |④-⑤⑥| 口⑧⑤口 |--⑦-| ⑧③①口 |-⑧--| 16 ③口③① |①--②| 口口①⑤ |--③-| ④⑥⑥② |-④--| ⑤口②④ |⑤-⑥-| 17 ⑨口口② |①②-③| ⑦④⑥⑦ |④-⑤⑥| ⑧口⑩① |--⑦-| 口③⑤口 |⑧⑨-⑩| 18 口口①口 |①--②| 口②③口 |--③-| 口口口② ③口口口 口⑥⑥口 口口口④ ④⑤⑤口 |-④--| 口口口口 |⑤-⑥-| 19 口口口② |①②-③| ④口口⑥ |④-⑤⑥| 口口口① ③口口⑤ ⑦口⑧口 口口口口 口⑦口⑧ |--⑦-| 口口口口 |-⑧--| 20 口①口口 |①--②| 口②④③ |--③-| 口⑤①口 |-④--| ②④③⑥ |⑤-⑥-| 21 ⑥口口④ |①②-③| ②口口口 |④-⑤⑥| ⑤口口③ ①口口口 口口口口 口⑧口⑦ 口口口口 |--⑦-| ⑧口⑦口 |-⑧--| 22 ③④②口 |①--②| 口口①⑤ |--③-| ⑥③④② |-④--| 口①口口 |⑤-⑥-| 23 口⑦⑥口 |①②-③| ⑦④②口 |④-⑤⑥| 口⑧⑤口 |--⑦-| ⑧③①口 |-⑧--| 24 ③口③① |①--②| 口口①⑤ |--③-| ④⑥⑥② |-④--| ⑤口②④ |⑤-⑥-| 25 ④①②③ |-①--| ①②③④ |②--③| 口口⑤口 |--④-| 口口口⑤ |-⑤--| 26 ⑥④④⑥ |①--②| 口⑤⑤口 |--③-| ②①口③ |-④--| ③②①口 |⑤-⑥-| 27 口口口口 |①-②-| 口口口③ |③-④-| 口口①④ 口口②口 口口⑤⑥ 口口口口 口口⑦口 |⑤---| 口口口口 |⑥-⑦-| 28 口⑥④口 |--①-| ⑦口②口 |②-③-| 口⑤口③ |④-⑤-| 口口①口 |⑥-⑦-| 29 ①⑥口口 |①-②-| ⑦②口口 |③-④-| ③口⑤口 |--⑤-| 口④口口 |⑥-⑦-| 30 ④口口口 |①-②-| 口⑤③口 |--③-| ⑥①口口 |④-⑤-| ②⑦口口 |⑥-⑦-| 31 口口口口 |①-②-| 口口口③ |③-④-| 口口①④ 口口②口 口口⑤⑥ 口口口口 口口⑦口 |⑤---| 口口口口 |⑥-⑦-| 32 口⑥④口 |--①-| ⑦口②口 |②-③-| 口⑤口③ |④-⑤-| 口口①口 |⑥-⑦-| 33 ①口口④ |①--②| 口①④口 |--③-| ②⑥⑥⑤ |④--⑤| ③②⑤口 |--⑥-| 34 ①④②⑤ |①--②| ④③⑤① |--③-| ②⑥口口 |④-⑤-| ⑥口口③ |⑥---| 35 口口口口 |①-②-| 口口口③ |③-④-| 口口①④ 口口②口 口口⑤⑥ 口口口口 口口⑦口 |⑤---| 口口口口 |⑥-⑦-| 36 口口④口 |--①-| 口⑥②口 |②-③-| ⑦口口③ |④-⑤-| 口⑤①口 |⑥-⑦-| 37 ⑥①口口 |①-②-| ②⑦口口 |③-④-| 口③⑤口 |--⑤-| ④口口口 |⑥-⑦-| 38 口④口口 |①-②-| ⑤口③口 |--③-| ①⑥口口 |④-⑤-| ⑦②口口 |⑥-⑦-| 39 口⑥⑤口 |①-②-| 口口⑦③ |③-④-| 口口①④ |⑤---| 口口②口 |⑥-⑦-| 40 ④口口③ |①②③④| ⑧口口口 |⑤⑥⑦⑧| ②口口⑦ 口⑥⑤① 口⑬口口 口⑮⑫⑩ 口⑪⑯口 |⑨⑩⑪⑫| ⑨口口⑭ |⑬⑭⑮⑯| 41 ①④③① |①-②-| ⑤口口⑤ |--③-| 口口口口 |--④-| ③②②④ |--⑤-| 42 ②口口② |--①-| 口③口⑥ |②---| 口口⑤口 |--③-| ③①①④ |④⑤⑥-| 43 口①口口 |①--②| ①口口口 |--③-| ③口口② 口③②口 口口口口 ⑦口④口 口⑥口口 |--④-| ⑤口口④ |⑤⑥⑦-| 44 口⑦①口 |①--②| ⑥④④① |--③-| ②⑤口③ |--④-| 口②③口 |⑤⑥⑦-| 45 ③⑥⑥③ |①--②| 口⑤⑤① |--③-| ④口②口 |--④-| ②①口④ |⑤-⑥-| 46 口口口口 |①②③④| ③口口② |⑤⑥⑦⑧| 口①口⑥ ⑤⑦④⑧ ⑬口⑫⑯ 口⑪⑩口 ⑨⑮⑭口 |⑨⑩⑪⑫| 口口口口 |⑬⑭⑮⑯| 47 口①口口 |①--②| ①口口口 |--③-| ③口口② 口③②口 口口口口 ⑦口④口 口⑥口口 |--④-| ⑤口口④ |⑤⑥⑦-| 48 口⑦①口 |①--②| 口口⑥① |--③-| ②⑤口③ |--④-| ④②③④ |⑤⑥⑦-| 49 ①⑥③口 |①--②| ②④口⑥ |--③-| 口⑤①③ |-④--| 口②④⑤ |⑤--⑥| 50 口口口口 |--①-| 口③①⑥ |-②--| ①口⑤② |--③-| ③②口④ |④⑤⑥-| 51 口①口口 |①--②| ①口口口 |--③-| ③口口② 口③②口 口口口口 ⑦口④口 口⑥口口 |--④-| ⑤口口④ |⑤⑥⑦-| 52 口⑦①口 |①--②| ⑥④④① |--③-| ②⑤口③ |--④-| 口②③口 |⑤⑥⑦-| 53 ③⑥⑥③ |①--②| 口⑤⑤① |--③-| ④口②口 |--④-| ②①口④ |⑤-⑥-| 54 口口口口 |①②③④| ③口口② |⑤⑥⑦⑧| 口①口⑥ ⑤⑦④⑧ ⑬口⑫⑯ 口⑪⑩口 ⑨⑮⑭口 |⑨⑩⑪⑫| 口口口口 |⑬⑭⑮⑯| 55 口①⑤口 |①--②| ②⑥口① |--③-| ③口⑦② |--④-| ④口③口 |⑤⑥⑦-| 56 口⑤口① |①--②| ①口⑥② |--③-| ②⑦口③ |--④-| 口③口④ |⑤⑥⑦-| 57 ①口口① |①--②| 口口口口 |--③-| 口口③口 ②③②口 ⑥口口⑥ ④⑥⑥⑤ ⑤口口④ |-④--| 口口口口 |⑤--⑥| 58 口口④口 |----| ①⑤⑧口 |----| 口③⑥口 |①②③④| ⑦口②口 |⑤⑥⑦⑧| 59 ④口⑦⑥ |①②-③| ⑦口⑧② |④-⑤⑥| ③口口⑤ |--⑦-| 口⑧口① |-⑧--| 60 口①口口 |①--②| 口口口① |--③-| ②口口口 ③口②③ ④⑥口④ 口⑤⑤口 口口⑥口 |-④--| 口口口口 |⑤-⑥-| 61 ⑦口①⑥ |①②-③| ④⑧⑦① |④-⑤⑥| ①②口⑤ |--⑦-| ③①口⑧ |-⑧--| 62 ④⑤①口 |①--②| ②⑥⑥① |--③-| ①口④② |-④--| ③①③⑤ |⑤-⑥-| 63 口口①④ |①②-③| ⑥口口① |④-⑤⑥| ①②口③ ⑤①口口 口⑦⑧口 口口口口 口口口口 |--⑦-| 口⑧⑦口 |-⑧--| 64 ③口口② |①--②| 口口①口 |--③-| 口①口口 ②口口③ 口⑤口口 ④口⑥口 口⑥口④ |-④--| 口口⑤口 |⑤-⑥-| 65 ④⑤①口 |-①--| ⑤②口① |②--③| ③口②口 |--④-| 口③口④ |-⑤--| 66 口口口③ |①--②| 口口①口 |--③-| 口①口② ③口②口 ⑤⑤口口 口⑥⑥口 口口④口 |-④--| 口口口④ |⑤-⑥-| 67 口口①④ |①②-③| ⑥口口① |④-⑤⑥| ①②口③ ⑤①口口 ⑧⑦⑧口 口口口口 口口口口 |--⑦-| 口口⑦口 |-⑧--| 68 口口口口 |①--②| ③口口口 |--③-| ①口①③ 口②口② ⑥⑤口口 口④④口 口口⑥口 |-④--| 口口⑤口 |⑤-⑥-| 69 口口①④ |①②-③| ⑥口口① |④-⑤⑥| ①②口③ ⑤①口口 口⑦口口 口口口⑧ ⑧口口口 |--⑦-| 口口⑦口 |-⑧--| 70 ①④①⑤ |①--②| ⑤③③口 |--③-| 口口④⑥ |-④--| ⑥②口② |⑤-⑥-| 71 ⑤口①⑥ |①②-③| ⑥口④① |④--⑤| ①②⑤⑦ |--⑥-| ⑦①③口 |-⑦--| 72 ③口①口 |①--②| 口②口① |--③-| ①口③口 口①口② 口口口口 ④口⑤⑪ ⑩⑥口⑦ |④⑤⑥⑦| ⑧口⑨口 |⑧⑨⑩⑪| 73 ③④③① |-①--| 口①口⑤ |②--③| ⑤口口口 |--④-| 口②④② |-⑤--| 74 ③⑤⑥④ |①--②| ⑤①②⑥ |--③-| ⑥②①⑤ |-④--| ④⑥⑤③ |⑤-⑥-| 不确定度 0
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The Language of Anatomy 解剖学用語 https //www.youtube.com/watch?v=Rooe4hsA47M index=3 list=PLtG4P3lq8RHFBeVaruf2JjyQmZJH4__Zv 用語集 http //www.proko.com/anatomy-terms/ 訳注 解剖学用語には厳密な定義があるので、なにか信頼できる書籍なども 同時に参照するのがよろしいかと思われます。 アーティストのための美術解剖学には 用語の日英対訳があります。 0 00Word. 用語 0 13I m kinda worried that you want to get past these basics and into the meat of it all. 私は、皆さんがこれらの基本を飛ばして さっさと核心に入りたいと思ってるんじゃないかと 心配しています。 0 18 Hehe. literally the meat. ハハッ、文字通り「肉」ですね But before you jump ahead to muscles, just hang on, relax your basic sphincters, and take a little time to learn some terms. しかし、筋肉に飛びつく前に、 ちょっと踏みとどまって、 括約筋を落ち着かせて、 少々用語について学んでみましょう。 You ll be glad later. あとでやっておいてよかったと思います。 Your sphincters will be fine, and when we get to muscles, they ll be easy and fun. 括約筋も良くなるし、 筋肉について学ぶときに理解が簡単で楽しくなります。 0 36 Let s begin by making sure we understand the words. まずは、しっかりといくつかの用語を学ぶことから始めましょう。 You ll get lost if you don t know them. これらの用語を知らないと迷子になることになります。 0 43 At first, you may have to think for a moment to remember which means front and which means back, but when you can do it this fast, you have it forever. 最初に、どっちが前でどっちが後ろを意味するのか 覚えたほうがいいです。 最初にやっておけばずっと忘れないでしょう。 If you need a quick reminder, I ve created a list of anatomy terms at proko.com/anatomy-terms. もし早見表が必要なら、 proko.com/anatomy-terms に用語表を作っておきました。 0 59 If you know the language of anatomy, you ll be able to figure out those long latin names, and you won t have to say "What the heck is Stan talking about?" もし解剖学用語を知っていれば、 長ったらしいラテン語の名前を解き明かすことができるでしょうし、 「Stanは一体全体何をしゃべってるの?」と言わなくてすむでしょう。 1 11 Terms of Location 場所の用語 1 13 Anterior describes something that is toward the front of the body. Anteriorは、 人体の前方へ向かっている何者か という意味です。 Alternatively, posterior describes something that is toward the back of the body. 一方で、posteriorは人体の後方へ向かっている何者か という意味です。 訳注 用語をアーティストのための解剖学から調査 anterior 前 前方 体の前に向かう 腹側 posterior 後 後方 体の後ろに向かう 背側 (It also refers to the back of the hand, and top of the foot. ) Medial is something located toward the middle of the body or away from the side. Medialは体の中心に向かって位置している何か、 もしくは側面から離れた何かです。 Medial 内側 体の正中線または中心軸に向かう The opposite is Lateral. 反対なのがLateralです。 Something that is toward the side of the body or away from the middle. 体の側面に向かっているか 中心から離れている 何者かです。 Lateral 外側 体の正中線または中心軸から離れる Superior is toward the top or above. Superiorは、頂点に向かって、もしくは上へ、という意味です。 Superior 上方 頭により近いか、 上部の構造や体部に向かう構造についていう。 And Inferior is toward the bottom, below. Inferiorは底へ、もしくは下へという意味です。 Inferior 下 下方 足により近いか、下部の構造や体部に 向かう構造について言う Distal refers mainly to the limbs and describes something away from the center of the body. Distalは、主に体肢についての言及であり、 体の中心から離れていく何者か、という意味です。 Distal 遠位 遠い 体の中心または 体幹につく体肢の起始部位から より遠い(体肢、指に関係する) Alternatively, Proximal is something closer to the center of the body. 代わりに、Proximalは体の中心により近い何者かです。 Proximal 近位 ぴったり近接 体の中心または体幹につく 体肢の起始部位により近い (体肢、指に関係する) When I say that something is deep, I mean that it is not visible on the surface. 私が何かdeep(深い)と発言した場合、 表面から見えない、ということを意味します。 It s covered with other volumes. それは別の何かによっておおわれています。 However, superficial means it is visible on the surface. しかし、superficial(表面の)は、表面に目に見えることを意味します。 And similarly, subcutaneous means just below the skin. 同様に、subcutaneous(皮下の)は、皮膚のすぐ下を意味します。 subcutaneous 【形】 皮下の[に関する] Like the bony landmarks. 骨ばった目印などがそれです。 Thanks Skelly! 2 25For the full video on the Language of Anatomy, head on over to proko.com/anatomy. The premium 2 32version shows an explanation of more terms and has a downloadable PDF that you can print 2 39out. proko.com/anatomy.
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ゲーム情報(登録されているタグ) シリーズ>Dream Chronicles ジャンル>アドベンチャー ジャンル>コレクターズエディション ジャンル>パズル 製作会社>KatGames 製作会社>PlayFirst 製作会社>未確認 言語>英語 コメント欄へ移動 ゲーム配布ページ 英語 http //www.bigfishgames.com/download-games/12137/dream-chronicles-book-water-collectors/index.html 日本語 紹介文 Lyra has found her way home… only to find her town hit by a devastating storm. In search of power, the evil fairy queen of Dreams has cast a terrible curse over all of Wish. With her father gravely ill and her mother missing, Lyra must find a way to break the spell. Journey through beautifully enchanted places, solve challenging puzzles, and seek answers to save Lyra’s hometown in Dream Chronicles The Book of Water! The Collector’s Edition includes Bonus gameplay Integrated Strategy Guide Wonderful wallpapers 画像 « » var ppvArray_0_a36cf582ed3869005d6a19e390c26089 = new Array(); ppvArray_0_a36cf582ed3869005d6a19e390c26089[0] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Dream+Chronicles%3A+The+Book+of+Water&file=en_dream-chronicles-book-water-collectors-screen1.jpg ; window.onload=function(){ ppvShow_0_a36cf582ed3869005d6a19e390c26089(0); }; function ppvShow_0_a36cf582ed3869005d6a19e390c26089(n){ if(!ppvArray_0_a36cf582ed3869005d6a19e390c26089[n]){ alert( 画像がありません ); return; } ppv_0_a36cf582ed3869005d6a19e390c26089$( ppv_img_0_a36cf582ed3869005d6a19e390c26089 ).src=ppvArray_0_a36cf582ed3869005d6a19e390c26089[n]; ppv_0_a36cf582ed3869005d6a19e390c26089$( ppv_link_0_a36cf582ed3869005d6a19e390c26089 ).href=ppvArray_0_a36cf582ed3869005d6a19e390c26089[n]; ppv_0_a36cf582ed3869005d6a19e390c26089$( ppv_prev_0_a36cf582ed3869005d6a19e390c26089 ).href= javascript ppvShow_0_a36cf582ed3869005d6a19e390c26089( +(n-1)+ ) ; ppv_0_a36cf582ed3869005d6a19e390c26089$( ppv_next_0_a36cf582ed3869005d6a19e390c26089 ).href= javascript ppvShow_0_a36cf582ed3869005d6a19e390c26089( +(n+1)+ ) ; } function ppv_0_a36cf582ed3869005d6a19e390c26089$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; } videoプラグインエラー 正しいURLを入力してください。 備考 レス一覧 コメント コメント すべてのコメントを見る トップページに戻る
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ゲーム情報(登録されているタグ) ジャンル>アイテム探し ジャンル>パズル 製作会社>不明 言語>英語 コメント欄へ移動 ゲーム配布ページ 英語 http //www.bigfishgames.com/download-games/11601/echoes-of-sorrow/index.html 日本語 紹介文 Listen to the Echoes of Sorrow and remember who you are as you explore your memories in this fun Hidden Object game! While being chased by a dark shadow, you trip and hit your head. Because of this amnesia, you must go through your past and relive your memories. Travel through time and stop the dark shadow that is still after you! Gorgeous graphics Fantastic gameplay Listen to the Echoes of Sorrow! Check out our Blog Walkthrough 画像 « » var ppvArray_0_9643fb573dbf1fef7734064927d65c51 = new Array(); ppvArray_0_9643fb573dbf1fef7734064927d65c51[0] = http //w.atwiki.jp/bfgmatome/?cmd=upload&act=open&page=Echoes+of+Sorrow&file=en_echoes-of-sorrow-screen1.jpg ; window.onload=function(){ ppvShow_0_9643fb573dbf1fef7734064927d65c51(0); }; function ppvShow_0_9643fb573dbf1fef7734064927d65c51(n){ if(!ppvArray_0_9643fb573dbf1fef7734064927d65c51[n]){ alert( 画像がありません ); return; } ppv_0_9643fb573dbf1fef7734064927d65c51$( ppv_img_0_9643fb573dbf1fef7734064927d65c51 ).src=ppvArray_0_9643fb573dbf1fef7734064927d65c51[n]; ppv_0_9643fb573dbf1fef7734064927d65c51$( ppv_link_0_9643fb573dbf1fef7734064927d65c51 ).href=ppvArray_0_9643fb573dbf1fef7734064927d65c51[n]; ppv_0_9643fb573dbf1fef7734064927d65c51$( ppv_prev_0_9643fb573dbf1fef7734064927d65c51 ).href= javascript ppvShow_0_9643fb573dbf1fef7734064927d65c51( +(n-1)+ ) ; ppv_0_9643fb573dbf1fef7734064927d65c51$( ppv_next_0_9643fb573dbf1fef7734064927d65c51 ).href= javascript ppvShow_0_9643fb573dbf1fef7734064927d65c51( +(n+1)+ ) ; } function ppv_0_9643fb573dbf1fef7734064927d65c51$(){ var elements = new Array(); for (var i = 0; i arguments.length; i++){ var element = arguments[i]; if (typeof element == string ) element = document.getElementById(element); if (arguments.length == 1) return element; elements.push(element); } return elements; } 備考 レス一覧 492 名前: 名無しさんの野望 [sage] 投稿日: 2011/04/15(金) 23 46 22.27 ID S7w+vczE echoes of sorrowの修正版ってまだなんだな 面白そうだから早くやりたい 505 名前: 名無しさんの野望 投稿日: 2011/04/16(土) 15 28 20.26 ID gTc8YTV1 . 492 一応来てたが文字の修正のみで、起動できない件については修正されてない。 リリースされてから1ヶ月近く経ってるけど、また修正版出してくれないかな。 . 488 今朝修正版が来てたよ。実際にその問題が修正されたかどうかはまだやってないけど。 コメント コメント すべてのコメントを見る トップページに戻る
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Staff of the Magi 日本語訳:スタッフ オブ ザ マギ ドロップ対象 Satyr 性能(ノーマル) 14基本炎ダメージ 攻撃速度 とても遅い 12 火傷ダメージ/3秒間 +27% 炎ダメージ +5 知性 +1.0 毎秒回復するエナジー -16% リチャージ 装備要求Lv 3 装備要求知性 76 性能(エピック) 66基本炎ダメージ 攻撃速度 とても遅い 54 火傷ダメージ/3秒間 +26% 炎ダメージ +5 知性 +1.3 毎秒回復するエナジー(AE) -15% リチャージ 装備要求Lv 26 装備要求知性 320 性能(レジェンダリー) 125基本炎ダメージ 攻撃速度 とても遅い 84 火傷ダメージ/3秒間 +22% 炎ダメージ +6 知性 +1.5 毎秒回復するエナジー -16% リチャージ 装備要求Lv 36 装備要求知性 452 解説
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International Applicant Information We appreciate your interest in Harvard College! Since 1636, Harvard has attracted curious, energetic and passionate students to live and to learn in Cambridge. Our undergraduates come from all over the United States as well as 80 countries and have a rich mix of interests, backgrounds, and talents. If you are applying from a school outside the United States or Canada, you should follow the same procedures and timetables as candidates applying from schools in the United States. There is, however, some special information for students applying from abroad, outlined in the sections listed in the left-hand navigation. Additional resource for applicants from the UK The Harvard Club of the UK has created a website to answer your specific questions. You may find it a useful source of information to supplement the Admissions Office website. www.harvard-ukadmissions.co.uk
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”Like the back of my hand”の実績用(英語) MERCILESS MACK氏のスレより転載 そのスレ アイテムは自陣だけではなく相手側のも必要でヘルスバイアルは細々としているので取り忘れに注意。(私はこの実績を諦めました。なのでマップ一覧にあるアイテムよりこちらの転載の方が正確です。) 2chアンリアルトーナメント3スレよりID fX1va30X氏情報 国内版でいう隅から隅までの実績(Like the back of my hand) パッチ適用により、そのマップの取得すべきアイテムをすべて取得すると "all powerups found!!"と出るようになった。 らしい 実績に必要なアイテム(武器と弾薬とアーマー25回復は必要無し) You must pick up every instance of Health Vials (5HP) Shield Belt Keg O Health (100HP) Invisibility Berserk UDamage Helmet Thigh Pads Jump Boots Armor Vest NOT Health Paks (25HP) NOT weapons/ammo DM TDM DUEL 共通マップ Arsenal Jump boots (In the underpass tunnel in plain sight) UDamage (Room with link gun) Shield Belt (Room with flack cannon) 15 Vials 5 [Near Armor Vest] 4 [Near Shock Rifle] 3 [Outside] 3 [On Bridge Above Flack Cannon] Keg O Health [Above The Jump Boots On A Ledge] Armor Vest [From Outside Go Through The Door Near The 2 Water Pumps On Wall] Description To get to the UDamage use the jump boots, from the jump boots move forwards up the ramp and left through the small tunnel to the room with the link gun. Use the lift under the UDamage, when at the top use the jump boots and you should see and be able to get to the UDamage. When facing the lift to the UDamage go up and right and follow the path straight until u see the shield belt. Biohazard Shield Belt (Center of lower level area in plain sight) Berserk (See description) 9 Vials 6 [On Bottom Floor] 3 [Going To Berserk] Description From the shield belt look away from the wall with all the snow behind it, go left, right, up the stairs, then left up some more stairs, follow round and its right in front of you. Carbon Fire UDamage (See description) Berserk (See description) 9 Vials 6 [On Ramp Across From Rocket Launcher] 3 [On Production Line Near The 2 Changing Platforms] Armor Vest [Outside By The Link Gun] Thigh Pads [Same Platform As Flack Cannon] Description Facing the shock rifle with the lift behind you go right and follow the passage till u come to a room with a hole in the floor, drop down and pick both up (the lift brings u back up). Deck Jump Boots (Room with 4 ramps and Bio goo at the bottom, in an alcove) Shield Belt (From boots, turn abound and look up) UDamage (From boots, turn abound and look up) 17 Vials 4 [Near Shield Belt] 4 [On Other Side Of Doorway Near Sniper Rifle] 5 [Near Flack Cannon Between 2 Boxes] 4 [Near The Bottom Of The Three Ramps In The Corner] Armor Vest [Bottom Floor Opposite Side Of Teleporter] Thigh Pads [Very Top Floor] Defiance UDamage (Room with crate in the middle, accessed from sniper rifle) Shield Belt (Up a twin set of ramps in plain sight) 20 Vials 6 [Near Armor Vest] 3 [Near Thigh Pads In Tunnel] 4 [Near U Damage] 4 [Between Flack Cannon And Shield Belt] 3 [Leading Up To Mini-gun] Helmet [Follow The 4 Vials Away From The Flack Cannon And Hang A Right In An Alcove] Armor Vest [Where The 6 Vials Are, In A Dark Underground Tunnel] Thigh Pads [At The End Of The White Underground Tunnel] Demois Jump Boots (See description) UDamage (Top area in plain sight) Shield Belt (In the opposite direction from the rocket launcher) 22 Vials 6 [On Top Of Ship, Three On Each Side Near The Front Of Ship] 4 [On Top Of Ship, Two On Each Side] 6 [In Red Stuff Heading To Jump Boots] 6 [Near The Armor Vest, 3 On Each Side] Armor Vest [Below The U Damage] Keg O Health [In The Red Stuff In A Round Tunnel] Description From the rocket launcher continue down the ramp to the edge of the map, look down and drop, go into the liquid stuff and follow down till u see the boots. Diesel UDamage (Lower level in narrow corridor with pipes, in plain sight) Shield Belt (Jump on boxes in sniper rifle room in plain sight) 7 Vials 4 [Near The Link Gun On The Pipe] 3 [On The Ramp Going Up To The Sniper Rifle] Thigh Pads [Beside Flack Cannon] Armor Vest [Stand On The Flack Cannon And Look At The Thighs, Walk Out The Door And Look Up ] Fearless Invulnerability (Located on top in main room, accessed by lift) 7 Vials 4 [Near The Middle, Jump From The Invulnerability To The Platform] 3 [Near The Middle, Opposite Side Of The Other 4 Vials] Thigh Pads [Once You Find The 4 Vials, It Should Be To The Left] Gateway Shield Belt (Space area – use fan in hole at rear of ship to fly to the top) Jump Boots x2 (Both in jungle area in plain sight on ground level) 12 Vials 3 [In The Ice Area, By Link Gun] 4 [In Te Jungle Area, By The Rocket Launcher] 5 [In The Space Area, At The Top] Armor Vest [On Top An Island, In The Jungle Area] Thigh Pads [On Top Of The Crates, In The Ice Area] Heat Ray Shield Belt (Up a ramp near rocket launcher, just hug wall and you’ll find it) Invisibility (See description) UDamage (Inside dark walker by station platforms, spawns after 3 mins) Berserk (Also inside Dark Walker ) 17 Vials 5 [Near Jump Pad To Get Armor Vest] 5 [Near Shield Belt] 4 [Near Sniper Rifle On Stairs] 3 [Heading To Invisibility] Armor Vest [Top Of Building, Use Jump Pad Near Vials To Access] Helmet [Beside Shock Rifle] Description From the rocket launcher use boost pad and continue up the stairs in the building, follow corridors over wooden planks and drop down onto ledge. Koos Barge Berserk (Inside of ship at the back) 8 Vials 4 [Bottom Level At The Back Of The Boat] 4 [Bottom Level At The Front, Near Beserk] Armor Vest [Back Of The Boat] Thigh Pads [Middle Of The Boat Beside The Crane] Morbias Arena 0 Vials Description None Rising Sun 24 Vials 4 [To The Left Of The Rocket Spawn In A Wooden Corridor] 4 [To The Right Of The Rocket Spawn In A Wooden Corridor] 4 [In Front Of The Rocket Spawn Near The Armor Vest] 2 [Beside The Armor Vest] 10 [Go To The Flack Cannon And Look Up] Armor Vest [Underneight The Center Platform] Sanctuary Shield Belt (Main room in plain sight) 23 Vials 7 [On The Outside Barrior Of The Map] 3 [On The Way To The Redeemer] 5 [Go Out The Door Behind The RocketLauncher And TurnLeft] 5 [When You Get The 5 Vials, Turn Around And Fall Through The Crack] 3 [When Your Going For The Armor Vest Its In An Alcove] Armor Vest [In The Tower Off To The Side Of The Map] Sentinel Shield Belt (Middle floor in plain sight) UDamage (From the rocket launcher drop down and go right) 8 Vials 3 [On The Ramp Above The U Damage] 5 [Stand On The Link Gun And Look Around, Theirs 5 Near A Lift] Armor Vest [Down The Stairs From The Boi Rifle] Shangri La UDamage (Center room, just jump and you can get it) Shield Belt (See description) Jump Boots (On the wooden pier across from the rocket launcher) 9 Vials 9 [From The Bridge Looking At The U Damage, The Building To The Left Has 9 On The Top Floor] Armor Vest [Follow The Trail Of Vials] Helmet [Back Corner Past The Bridge And U Damage] Description From the UDamage go through the half open wooden doors to the waterfall, use the lift next to it and you should see it just around a slight corner near another waterfall. Capture the Flag (CTF) Maps Coret UDamage (See description) 12 Vials 6 (near rocket launcher, head further toward enemy base, on each side of door, each base) Thigh Pads (2) (middle of map, under u damage, one on each side) Armor Vest (2) (on your bridge, go into the glass overpass, keep walking straight (dont turn)if you turn you went the wrong way, their on both sides) Description From either of the pairs of thigh pads in the centre of the map between the two flags, look up and you’ll see a link gun, follow the stairs past the mini gun and go to the link gun, go up the ramp behind it and around the corridor to see the UDamage. (There are two sets of thigh pads and link guns, directions are applicable to both as it’s a symmetrical map) Facing Worlds UDamage x2 (See description) 0 Vials Helmet (2) - (Behind Each Base) Keg O Health (Very Center Of Map) Armor Vest (2) (top of tower, each side) Description Above the main entrance to each tower there is an alcove with a UDamage in it, can be accessed from outside or inside the tower on the ground level with the translocater. – You must collect both. Hydrosis Shield Belt x2- (See Description) 32 Vials 6 beside armor vest 6 near rocket launcher 4 near the middle bridges, below sniper rifle Helmet(2) - (enter from the right side of the base, its on the floor) Armor Vest(2) - (continue towards the flag, should be on the floor in the next room) Description From the flag look up and you ll see the mini gun, use the translocater to get uo there then go round the path and look up again to see a pipe, use the translocater to go up and get the Shield Belt. Omicron Dawn 8 Vials 8 (4 beside each helmet, one on each side of the map) Helmet (2) (go the the middle bridges and you will see them on the front of each base Armor Vest (2) (from the link gun, just through the next door look up, Both Sides) Thigh Pads (2) (In The same room as the Biorifle, one on each side) Description None Reflection 0 Vials Keg O Health ( the center of the map, below the helmet) Helmet (center of the map on the bridge in the middle) Description None Searchlight Invisibility x2 (See description) Shield Belt (Center room indoors, on top of rotating floor pillar in plain sight) 6 Vials 6 (on the center of the map, its a tower thing as high as you can get, 3 on each side) Armor Vest (2) Very back of your base, use jump pad, under sniper rifle Thigh Pads(2) from the flag take a right (flack side) and the thigh pads are to the left, each side) Description Rocket launcher room, go down the ramp the statue is looking at (you’ll see the arches over the ramp) and it’s right in front of you. The same for both bases and you must collect both. Strident Force shield shoots across map Shield Belt (Centre of map, lower level in a tunnel in plain sight) 34 vials 16 (Theirs 4 on each side of the map, and their on either side of the flag infront of the window) 12 (just before leaving you main base their on the bottom floor beside the enterances) 6 (in the middle of the map at the top of each ramp are three vials) Vertebrae Berserk (See description/ green goo can be seen from sniper rifle) Shield Belt (Ground level in a small gazebo type thing in plain sight, if u can only see the redeemer go to the other side) 28 Vials 8 (4 beside shield belt and 4 beside redeemer in the middle on each side) 14 (beside the biorifle on a ledge, 7 on each side) 6 (by the thigh pads, 3 on each side) Thigh Pads (2) (above the fork in the road, or above the minigun) Armor Vest (2) (past the sniper rifle when heading to the flag) Vehicle Capture the Flag (VCTF) Maps Containment Shield Belt (Above dark walker, center of map in plain sight, use raptor to get to it) Jump Boots x2 (infront of Goliath tank spawn) 0 Vials Body Armor x2 Corruption UDamage (Center of map inside building with water wheel in it, in plain sight) Berserk (same building, other side of water wheel in plain sight) 15 vials Body Armor Thigh Pads x2 Kargo Shield Belt (In front of the tank on the ship just beyond the crates) 10 vials Body Armor x2 Necropolis Jump Boots x2 (Lower level of red base under the archway in the middle, in plain sight) UDamage x2 (Lower level of red base on the far right, in an alcove by rocket launcher). 28 vials Keg O Health x2 Body Armor Description Power ups are in the same place on both sides/bases so collect both. Rails Jump Boots x2 (In the building next to a manta on the far right of red flag/base, ground floor) Shield Belt x2 (Just before the ramp leading to bridge going across river, right side there is an ally with it on the street level) UDamage x2 (Center of red base in plain sight) Berserk (On top of rails above river) 8 vials [4 by each Helmet] 2x Body Armor [Past the Raptor, above two health packs, both sides] 2x Helmet [Past the Body Armor, both sides] Description All power ups are in the same place for both bases, collect all of them. Sandstorm Jump boots x2 (Half way up hill from each base in plain sight, opposite big stairs that go over mountain) Berserk x2 (On top of tower facing through main tunnel to enemy base, use flying vehicle, hellfire?) 16 vials Keg O Health Body Armor x2 Thigh Pads x2 Description All power ups are in the same place for each base, collect both. Suspense Jump Boots x2 (See Description) UDamage x2 (Use bridge suspension wire or raptor to go to the top of the bridge, in plain sight) Berserk x1 (Main road level of bridge at the centre between some barriers in plain sight) 52 vials Body Armor x2 Thigh Pads x2 Keg O Health x2 Description From the red flag go across the main bridge using the left corridor on the ground level of one of its arches, there should be a shock rifle inside. Opposite the rifle is a door leading outside, use the boost pad to jump in the air, look down an you’ll see a second ledge half way to the top, the boots are in there. Suspense Necris Jump Boots x2 (See description for the level “Suspense,” above) Berserk x1 (Same as “Suspense,” above) 52 vials Keg O Health x2 Body Armor x2 Thigh Pads x2 Description Despite being near identical to the level Suspense the UDamages on that level are in an area inaccessible of the Necris Suspense level, I could not find anything else to compensate its removal but think its still a completed map. Warfare Maps Avalanche 0 vials Thigh Pads x4 Description None Avalanche 2 Fronts 0 vials Thigh Pads x4 Description None Cold Harbour Jump Boots (Near hilltop node in plain sight) Shield Belt (See description 1) Berserk (See description 2) 0 vials Description (1) From the jump boots turn around and go past the node straight on to the tower with the lift in it. Look up and use the boots to get it. (2) From either base go outside and drop onto the frozen river between the two, go past the submarine and continue on to see the berserk between two boxes at the edge of the frozen water. Downtown Jump Boots x4 (See descriptions 1 2) Berserk x1 (On the horseshoe shaped road behind the centre node in plain sight) 35 vials Keg O Health Armor Vest x3 Description (1) There is a pair on the rooftops of one of the buildings in each base. (2) From the center node look at the avril missile launcher, you should see a central building with an ally on either side, go down both and collect another two pairs of boots. Downtown Necris Jump Boots x4 35 vials Armor Vest X3 Keg O Health Description Same as downtown minus berserk power up; had a long search for a possible replacement but found nothing. Downtown 2 Fronts Jump Boots x4 Berserk x1 35 vials Keg O Health Armor Vest x3 Description The same as the map; Downtown. Dusk Shield Belt (See Description 1) Jump boots (See Description 2) 10 vials Armor Vest x2 Thigh Pads x4 Description (1) After you capture both mine nodes, a hole opens up in the ground nearby allowing you to drop down and have access to a cicada, drop down one more level to get the power up. (2) Use the cicada to fly directly up and you’ll see a causeway bridge, land and pick it up. Dusk Free Mine Shield Belt Jump boots 10 vials Thigh Pads x4 Armor Vest x2 Floodgate 16 vials Armor Vest Description None Islander 0 vials Armor Vest Description None Islander Necris 0 vials Armor Vest Market District Jump Boots (Under prime node in plain sight) UDamage x2 26 vials Armor Vest x2 Thigh Pads x2 Description From the west node exit the building from the main entrance and go right, follow the ally to the end and go left until you see the UDamages purplr light shinning from an alcove in the wall. The other is in the same place on the other side of the map. OnyxCoast UDamage x2 (Both on a platform, one behind each prime node building) Shield Belt (Across from bridge node) Berserk (Opposite shield Belt on the other secondary bridge) 0 vials Armor Vest x2 Power Surge Berserk x2 (Opposite each prime node on a small cliff, accessed by adjacent ramp) Jump Boots x3 (See descrption)2 either Side of Invisibility) Invisibility (Under the mine node) 0 vials Description 2 either Side of Invisibility, 3rd is beyond the node structure in the direction away from the prime nodes. It s by the crystals near the link gun between some rocks. Serenity Shield Belt x2 (On a ledge near each core) UDamage x2 Berserk x2 Jump Boots x2 (See description 3) 0 vials Armor Vest x2 Keg O Health x2 Description (1) From either core, head for the prime node, about half way you go past a vehicle spawn continue a bit further and it’s on a raised bit of rock. (2) On each side of the mine nodes are elevated catwalks; at each end of these are berserk powerups. (3) From either prime node look towards the other, you’ll see two possible routes, one high and one low, take the low one and follow it around, you’ll pass to sets of boots; collect both. Serenity Necris Description Identical to “Serenity” level (See above) Sinkhole Shield Belt x2 Berserk UDamage 16 vials Description In each corner of the prime node room are small caves, in each of these is a powerup. Tank Crossing 6 vials Body Armor x2 Torlan Jump Boots x5 (See description 1, 2 and 3) Berserk x1(See description 3) Shield Belt x2 (See description 4 and 5) 0 vials Armor Vest x2 Description (1) In each base on top of the central tower, use boost pad on the raised walkways inside each base to get up there. (2) On the ground floor by each prime node. (3) On the bridge above the centre node. (4) Next to the centre node. (5) On the highest point of the tower on the bridge above the centre node. Use one of the raptors that spawn in each base to get there. Torlan Classic Description Identical to “Torlan” level (See above) Torlan Double Prime Description Identical to “Torlan” level (See above) Torlan Necris Description Identical to “Torlan” level (See above) Torlan Short Description Identical to “Torlan” level (See above)